Friday 31 March 2017

Maya_Buckdid Walk



Gibbs Reflective Cycle


  • This is final Buckid walk on Maya.
  • I felt it is slightly better than first time because I used blocks to measure the distance between toe and heel.
  • This time, I used side view when keyframe the buckid and it helps me to set out the accurate posture.
  • I should focus on the four postures next time e.g. contact, down, passing and up.

No comments:

Post a Comment