Gibbs Reflective Cycle
- This is final Buckid walk on Maya.
- I felt it is slightly better than first time because I used blocks to measure the distance between toe and heel.
- This time, I used side view when keyframe the buckid and it helps me to set out the accurate posture.
- I should focus on the four postures next time e.g. contact, down, passing and up.
No comments:
Post a Comment